Tuesday, November 26, 2024
HomeUncategorizedHOLOFIT Gets Even Better With New Racing Mode

HOLOFIT Gets Even Better With New Racing Mode

HOLODIA’s HOLOFIT VR platform just got even better. It has just received a racing mode, allowing you to compete against other players and further push your fitness potential.

Think you’re the best? Prove it

Available in 500m, 1000m, 2000m, 5000m, and 10km modes, as well as a half-marathon, HOLOFIT’s racing mode gives you plenty of options for competing through VR. The developer recommends beginning with the shorter distances in order to build up your muscles and avoid injuries. Shooting to be near the front of the group, but not winning, will help to keep you motivated.

According to user Sylvain Davril, who shared workout details with HOLODIA, he burnt more than 1,300 calories in about 90 minutes. This was during a half-marathon race, and the other competitors helped to keep him on pace the whole time. Sylvain was using a rowing machine for his workouts, and over three months the HOLOFIT system helped him to more than double his total distance. Before starting with the system, his workouts averaged about 33 minutes per week. Now, he rows for more than three hours per week. More time rowing means more calories burnt, which in turn will lead to better fitness and continued improvement. That also means having more competitors eat your dust in the competitive races.

HOLOFIT works by integrating VR headsets with compatible fitness machines. The Vive, Vive Pro, Oculus Rift, Oculus Quest, and Vive Focus are among those supported. This is paired with something like a rower, elliptical machine, or stationary bike. Users then pay a monthly subscription for access to the programs. You can see your rank by country, sport, or workout in the dedicated app, and keep track of all your workout information. With immersive environments and modes specifically for your cardio goals, it’s an easier way to get in shape quickly.

Gabe Gurwin
Gabe Gurwin
Gabe Gurwin has been writing about video games and entertainment since 2010, and has been published at sites like Digital Trends, IGN, Lifehacker, and UploadVR. He graduated from the E.W. Scripps School of Journalism in 2016.
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